
So why take a profession that makes things you can't equip? There's a single, very specific reason. Unless your Mage is an alt who can be fully subsidized by a more powerful character, you'll want something you can actually use while you progress through the pre-70 content. In fact, I'm going to fully advocate learning a different profession for leveling and only switching to Leatherworking at end-game. Frankly, as with Blacksmithing, if you're looking for a profession that's actually useful as you progress through the game, you'll want to avoid Leatherworking. So why take this profession? There's a reason, as it turns out.Īside from a few decent cloaks, there simply isn't much a Mage can actually use from this profession as he makes the climb to level 70. I don't know if we're allergic to animal skin, or if we've all had some kind of horrific S&M trauma in our past, or if we just haven't learned to channel our inner biker like other classes, but wearing the majority of the items Leatherworking can create simply isn't possible for we men of the cloth. Here's the problem: Mages can't wear leather. At first glance, it seems a silly choice for a Mage, and for good reason. Several of those of you who commented last week mentioned the wonders of Leatherworking. This week, we're going to explore Leatherworking, Jewelcrafting, Alchemy, and the three secondary professions.Ĭome back after the jump for the details, along with as much unsolicited commentary as you can stand. Last week we went over the unique benefits of Enchanting, Engineering, and Blacksmithing (although that last one really doesn't offer much to us at all), in addition to Tailoring, the old stand-by. Almost every profession out there offers something worth having to our wonderful class, and some of them might surprise you. I have never really regretted that decision, though I have since learned that while Tailoring is a fine choice for a Mage, it's certainly not the only choice. I gave that strange undead man outside Brill my ten copper pieces and he taught me to fashion pants from scraps of linen I had removed from corpses. I wore cloth armor, so it seemed like a no-brainer that I should take the profession that would give me gear I could wear. When I started WoW and rolled my Mage, I asked around and perused the official website and learned that I should probably be a tailor. This week we'll move on to the rest, including wild speculation about what Inscription might have to offer those of us who enjoy wearing dresses into battle. Last week we discussed four of the seven crafting professions and what they had to offer Mages. Each Saturday, Arcane Brilliance jumps off the ledge near the lumber mill in Arathi Basin and Slow Falls all the way to your computer screens.at which point it PoM- Pyroblasts the guy defending the blacksmith and caps the flag solo.after which it gets killed by a Warlock at 25% health.
